![]() The majority of World of Warcraft players are already thirsting over the incubus. On a similar notion, World of Warcraft has made similar additions in the past–in Patch 9.1.5, it added male prostitute NPCs to the brothels of Karazhan and the Black Temple from Burning Crusade. Back in 2011, Blizzard had expressed plans to implement male and female options for all of the gendered demons Warlocks can summon. ![]() World of Warcraft’s recent press release was not the first time the incubus had been mentioned. The incubus’s wings are much larger than his female counterpart, but otherwise looks like an excellent gender swap of the seductive succubus, down to his sauntering walk animation. The incubus is wearing just about as much as the scantily-clad succubus is, wielding a multi-headed scourge instead of a whip. The model itself is faithful in its similartity to their succubus sisters. RELATED: World of Warcraft Releases Statement of Intent Surrounding Recent Creative Decisions Once the model is officially added to the game in Eternity’s End, Warlock characters will be able to use a special glyph to change the appearance of the female succubus into the male incubus. The succubus–a sultry female-presenting demon who charms foes and fights with a whip–has been one of those options since the game was released 17 years ago. In World of Warcraft, the Warlock class can summon a number of demons to aid them in combat. Within that statement, World of Warcraft also promised to implement the male incubus demon as an option for Warlocks to summon–a promise whose results have just recently been datamined. The target dies if this effect reduces its hit point maximum to 0.Įtherealness: The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.Near the end of September, World of Warcraft released a statement clarifying its reasoning for the subtle changes to inappropriate quests, game assets, names, and dialogue across the board. This reduction lasts until the target finishes a long rest. The target's hit point maximum is reduced by an amount equal to the damage taken. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. If it charms another, the effect on the previous target ends.ĭraining Kiss: The fiend kisses a creature charmed by it or a willing creature. The fiend can have only one target charmed at a time. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. The charmed target obeys the fiend's verbal or telepathic commands. ![]() Hit: 6 (1d6 + 3) slashing damage.Ĭharm: One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. It reverts to its true form if it dies.Īctions Claw (Fiend Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Any equipment it is wearing or carrying isn't transformed. Other than its size and speed, its statistics are the same in each form. Without wings, the fiend loses its flying speed. Shapechanger: The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. The two don't even need to be on the same plane of existence. Traits Telepathic Bond: The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed.
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